Rockstar's biggest mistake

Discussion in 'PC Games' started by Araripe, Jun 19, 2017.

  1. Araripe

    Araripe Level 40 Staff Member Administrator

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    A few weeks ago, Rockstar Games could easily brag about their perfect relationship with most of their customers. It would not be a lie, either. I mean, how could you not love the company that made Grand Theft Auto come true. It's not only a game, but a lifestyle. It became a cultural thing. Everywhere you go, it's a loved masterpiece. But then, there is the question: why was it loved?
    It was all about the freedom. That's what Grand Theft Auto brought back then. And it was done right, hence why it became popular. You could do insane things like stealing cars, killing innocent people with a gun and bringing chaos to an entire city. Nowadays, it became so common that you will not even realize how important and big it was. Needless to say, it changed the game industry.
    And then, of course, bad things happened. Lots of people trying to sue the developers because of how violent it was, the start of the "violent games make you violent" debate, etc. And they went through it all, bravely. The freedom fight.
    That's what GTA was all about after all. Freedom. And that's exactly why it became one of the most popular games ever made. Ironically enough, Rockstar Games decided to send a C&D to OpenIV team (that software that makes GTA IV/V modding easier). The ones that once fought for freedom now fight against it. How come?
     
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  2. AwzemCoffee

    AwzemCoffee The Nail Staff Member Moderator

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    If im correct it was more of Taketwo Interactive's decision not Rockstarts. TakeTwo is their parent company though so rockstar is powerless :C
     
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  3. Araripe

    Araripe Level 40 Staff Member Administrator

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    I blame the Housers :emoji_ok_hand:
     

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